Students will understand the following:
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For this lesson, you will need:
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Adaptations for Older Students: Have students research computer history. Have each student choose an earlier stage of the computer and compare and contrast it with computers we use today. |
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You can evaluate your students on their assignments using the following three-point rubric:
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Dive into a Think Tank The U.S. Government pays millions of dollars a year to "think tanks." These are organizations that research the state of things now and where they think things are going. In your class, establish think-tank teams of people with varied interests. Their assignment is to develop an image of a possible American culture fifty years from now. They should consider these questions:
"They can put a human being on the Moon, but..." Ask your students if they can think of any things we use in everyday life that are not very well designed. Do they think there are needs that no one has yet filled with the appropriate invention? Have students choose one of the following assignments: A. Find an item used at home, school, or another place you frequent, that is not designed well, and redesign it to make it easier for people to use. (Designs may be presented as drawings or physical mock-ups. Mock-ups may be made from any materials available. They do not necessarily have to work, just so they represent what the real item would look like, either full size or to scale.) B. Think of a problem that hasn't been solved or a need that hasn't been met, and design an invention to provide a solution or fill that need. Respond in writing to the following: 1. Define the problem. 2. Give causes for the problem. 3. Describe your solution. 4. Tell why your solution will improve the situation. Have students give five-minute oral presentations when they have completed either assignment A or B. |
The History of Computers Les Freed, Ziff-Davis Press, 1995 With fascinating photographs which cover the earliest mechanical calculators, this Ziff-Davis publication offers the clearest and most entertaining history of computer technology. The "must-read" title for this topic! Computers for Beginners Margaret Stephens and Rebecca Treays, Usborne Publishing, Ltd., 1995 Despite cartoon-style illustrations, this resource offers sophisticated, detailed explanations regarding computer programs, essential hardware and software, and such accessories as mouse, scanners, and compact discs. |
Hubble Space Telescope Public Pictures This is the official public information site from the STSI. Great pictures! The Computer Collection One man's collection of old computers! Pierce Computer Collection Great links and photographs of the technological development of computing and machines designed to carry out operations. Information Age: People, Information & Technology An excellent starting point for previewing discussion of "Invention: Computer Technology." Star Logs Archive Using information from this site, have students report on how problems on Hubble have been resolved with refined technological developments. Chronology of Events in the History of Microcomputers |
Click on any of the vocabulary words below to hear them pronounced and used in a sentence.
Context: We should celebrate their curiosity, their cleverness, their vision and their perseverance.
Context: The difference is that we now can put millions of transistors into an area as big as my thumb.
Context: He was the Army's liaison officer who convinced his military seniors to bankroll this project to invent the world's first electronic computer.
Context: The microchip is an extremely complicated microscopic electrical circuit.
Context: The answer was to make all of the components required in a single semiconductor.
Context: The United States' giant space observatory, Hubble Space Telescope, is discovering a hundred new galaxies a week.
Context: The CCD's digitized circuitry contained on this silicon wafer is a tribute to the marvels of electronic design. |
This lesson plan may be used to address the academic standards listed below. These standards are drawn from Content Knowledge: A Compendium of Standards and Benchmarks for K-12 Education: 2nd Edition and have been provided courtesy of theMid-continent Research for Education and Learningin Aurora, Colorado. Grade level: 9-12 Subject area: history Standard: Understands the historical perspective. Benchmarks: Understands how the past affects our private lives and society in general. Grade level: 6-8 Subject area: technology Standard: Understands the interactions of science, technology and society. Benchmarks: Knows that science and technology have advanced through the contributions of many different people, in different cultures, and at different times in history; science and technology have contributed to the economic growth and productivity of societies and this, in turn, results in social changes with different effects on societies and groups within societies. Grade level: 9-12 Subject area: science Standard: Understands the interactions of science, technology and society. Benchmarks: Knows that individuals and society must decide on proposals involving new research and technologies; decisions involve assessment of alternatives, risks, costs, and benefits, and consideration of who benefits, who suffers, who pays, who gains, what are the risks, and who bears them. |
Jeffrey Leaf, a technology teacher at Thomas Jefferson High School for Science and Technology in Alexandria, Virginia. |
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