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Students will understand the following:
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For this lesson, you will need:
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Have students choose one of the six simple machines—inclined plane, lever, pulley, wedge, wheel and axle, or screw—and make a model or draw a picture of it. |
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You can evaluate groups on their time lines using the following three-point rubric: Three points: includes more than 10 items; dates accurate; illustrations included; time line carefully prepared Two points: includes at least 10 items; most dates accurate; illustrations included; time line satisfactorily prepared One point: includes less than 10 items; several inaccurate dates; few or no illustrations; time line carelessly prepared |
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Technology Election Have the class hold a "nominating convention" for the single most important technological advance in human history. For each advance nominated, have students who would vote for it meet to prepare a "campaign speech" that will persuade classmates to agree with them. After speeches have been given, hold an "election" to see which technological advance the majority of students in the class think is most important. Make a Model Have interested students work together to make models of the technological advances they consider most important. If a group of students chooses something too complex for a model (e.g., a computer), the group members can produce a labeled diagram instead. |
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"Principles of Science: Computers" David Macaulay's The Way Things Work CD-ROM, Dorling Kindersley, 1995. Read the section of this CD-ROM about computers and click on all the links to learn about connected topics. The Online Classroom Eileen Cotton, ERIC/EDINFO Press. This book is designed to save teachers many hours of wandering in virtual space and offers a vast array of sample lessons of varying levels of sophistication. Each lesson provides goals, rationales, objectives, procedures, and evaluation guidelines. |
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Blacksburg Visitor's Center Visit Blacksburg, Virginia the virtual way—on a computer! Check out the weather, transportation, maps, village mall, libraries, museums, and townspeople using the Internet. |
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This lesson plan may be used to address the academic standards listed below. These standards are drawn from Content Knowledge: A Compendium of Standards and Benchmarks for K-12 Education: 2nd Edition and have been provided courtesy of theMid-continent Research for Education and Learningin Aurora, Colorado. Grade level: K-2 Subject area: science Standard: Understands the nature of technological design. Benchmarks: Knows that some objects occur in nature, whereas others have been designed and made by people to solve human problems. Grade level: 3-5 Subject area: science Standard: Understands the nature of technological design. Benchmarks: Categorizes items into groups of natural objects and designed objects. Grade level: 3-5 Subject area: science Standard: Understands the nature of technological design. Benchmarks: Knows that designing a solution to a simple problem may have constraints, such as cost, materials, time, space and safety. Grade level: 3-5 Subject area: science Standard: Understands the interactions of science, technology and society. Benchmarks: Knows that tools help scientists make better observations, measurements and equipment for investigations. Grade level: 3-5 Subject area: science Standard: Understands the interactions of science, technology and society. Benchmarks: Knows that people have always had problems and invented tools and techniques (ways of doing something) to solve problems; trying to determine the effects of various solutions helps people avoid some new problems. Grade level: 3-5 Subject area: science Standard: Understands the interactions of science, technology and society. Benchmarks: Knows that people continue inventing new ways of doing things, solving problems and getting work done; these new ideas and inventions often affect other people; sometimes the effects are good and sometimes they are bad. |
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